Saturday, 7 February 2009

R.I.P. X

Been a long and unproductive day - was initially having glXBindTexImageEXT slap me with BadWindow messages, despite the Display* and pixmap being checked.  Got around that to have it crash X each time it was called instead.  Finally making some progress again now.  Have the VDPAU presentation queue spitting out processed frame and i'm dumping them to disk at a surprisingly fast rate.

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