Saturday, 7 February 2009
R.I.P. X
Been a long and unproductive day - was initially having glXBindTexImageEXT slap me with BadWindow messages, despite the Display* and pixmap being checked. Got around that to have it crash X each time it was called instead. Finally making some progress again now. Have the VDPAU presentation queue spitting out processed frame and i'm dumping them to disk at a surprisingly fast rate.
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