Tuesday, 10 February 2009

Progress at last!

Made some major progress with this tonight/today.  Hopefully some good news coming soon, i've managed to get VDPAU rendering onto the glTexture fine now...  turned out to be a combination of several silly bugs in the routine I was using to create the GLXPixmap and texture.  

A good friend and I have been working pretty hard on this over the past few days so it's nice to see some fruit of the labour.

1 comment:

  1. Hi Mike.. I'm working on the same problem now. I'm trying to use glXBindTexImageEXT to convert the XPixmap into a texture. I didn't find much info on the Internet. Do you have any tutorials or sample codes for me to get started ?

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